Telegram contact for the project: https://t.me/s0lness
You can get help from:
The repos:
https://github.com/dojoengine/dojo-alpha
Presentation of the project:
An ECS system is a way of organizing and managing the architecture of a game or application. ECS stands for "Entity-Component-System", and it is a design pattern that is often used in game development to create reusable and modular code.
In an ECS system, entities are the objects that exist in the game or application, components are the data that defines their attributes and behavior, and systems are the logic that operates on the entities and components to make the game or application work.
ECS systems are known for their flexibility and scalability, which makes them well-suited for large, complex projects.
What will be achieved at the Hackers Building:
What language and level of expertise is required for this project :
If I want to work on your project, what would I need to prepare: do you have some pointers, tutorials I should read ?